Oculus Rex

Posted on October 28th, 2014 by Jean-Marc Le Roux

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Challenge the biggest predator ever

Could you win a race against a t-rex?
Would you win against an 18 meters long, 5 meters tall and 7 tons big t-rex ?

Find out in Oculus Rex,
an incredible virtual reality experience inspired by the iconic Jurassic ParkTM t-rex chase scene.

WebVR: virtual reality with web standards

Oculus Rex leverages the latest web APIs with the coolest hardware.
For the first time ever, WebGL and the Oculus Rift work together to provide a fun and
thrilling experience powered by the open source Minko 3D engine.

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Oculus Rex released: virtual reality and a T-Rex take their first step on the Web

Posted on October 27th, 2014 by Jean-Marc Le Roux

Virtual reality is more than a new concept; it is a science which settles down in your living rooms. After winning a Golden lion at Cannes and experimenting with holograms inspired by Iron Man at Futur en Seine, Aerys releases Oculus Rex: the very first full-web virtual reality experience powered by WebVR, the wannabe standard for VR on the web.

 

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Iron Man VR Display

Posted on June 29th, 2014 by Jean-Marc Le Roux

Using the free and open source Minko engine for 3D rendering with an holographic style and a Leap Motion as a complete hand tracking system (palm + each finger position/orientation), we were able to mimic Tony’s famous toy. The only thing we missed was an actual holographic display. So we used an Oculus Rift to create an awesome virtual reality experience where users think they are actually facing the hologram in a virtual room.

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Futur en Seine 2014

Posted on May 28th, 2014 by Jean-Marc Le Roux

Have you seen the original Iron Man movie? It was released in 2008 and it featured an awesome 3D holographic experience where Tony Stark – our beloved iron-made superhero incarnated by Robert Downey Jr – designs its famous armor suit. This kind of holographic displays have then been re-used in both Iron Man 2 and 3. But get ready, because what was just science fiction 6 years ago is now science fiction!

 Using the free and open source <a href="http://minko zoloft pill.io/engine”>Minko engine for 3D rendering with an holographic style and a Leap Motion as a complete hand tracking system (palm + each finger position/orientation), we were able to mimic Tony’s famous toy. The only thing we missed was an actual holographic display. So we used an Oculus Rift to create an awesome virtual reality experience where users think they are actually facing the hologram in a virtual room.

Video Games Expo

Posted on October 28th, 2013 by Jean-Marc Le Roux

Both interactive and pedagogical, traditional exhibition and gameplay blend to allow novice and experienced players to discover a multifaceted gaming universe. Here’s a video (in French) about the exhibition that happened at “La Cité des Sciences et de l’Industrie” (Paris, France):

Aerys used Minko to build an augmented reality experiment, in which you can take a picture of yourself in a costume of various famous video game characters (Ezio, Shepard, Sam Fisher…). Models were kindly provided by their respective owners.

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Technically, depth capture is done thanks to a Kinect device and 3D rendering is powered by Minko. We also used a second camera to compensate the weak resolution of the Kinect RGB camera.

The exhibition is for everybody and is open until August 24, 2014.